Summoners war elemental advantage crit rate. Light High Elemental (Shren) Stats at level 30-Awakened. Summoners war elemental advantage crit rate

 
 Light High Elemental (Shren) Stats at level 30-AwakenedSummoners war elemental advantage crit rate  Each type can be weaker or stronger than the other elements

5 Harmful Effect Rate +10%. I can't really argue that Karl is better other than Su other than the fact he is farmable and having a dark monster looks nice for your monster box. S2: Recovers HP by 35% if enemy dies -> Recovers HP by 20% if attack lands as a critical hit. Welcome to our Summoners War Chronicles Unlisted Skill Effects guide. All it needs is a heal block on s3 to become godtier. (Reusable in 3 turns) Attacks the enemy with the spirit's power. Damage +10%. Glancing Hits have a chance to occur in several situations: When the attacking monster has an attribute that is weak against the target's attribute, When the attacking monster has a glancing hit harmful effect (debuff) on them, When the target has a passive that can cause glancing hits. In the case of glancing (Galleon vs Lushen, or any wind unit), since Galleon's. If the target is not suffering any harmful effects, 1 additional attack is added. Team: Veromos (L), Sath (2A), Tatu, Water Homunculus, Hemos (2A) Team stats: (Stats include speed tower, and resistance is minimal if it is below 40% and I won't mention) Speed tower: +6%, other towers (HP, Def. [WIND] Dragon, Jamire. Tower Of Fantasy. Success rate: 100% (After 400 runs as of today, and since the latest rune upgrade for my team). Nov. 4. considering you have built some units for shannon 2A and you have elemental advantages. 15% awakening + 24% lead + 15% elemental advantage + 15% base = 69% CR so I have 78% CR when I use Theo as lead (my total runes gives only +9% CR). . Attacks all enemies to steal their HP by 15% of your MAX HP and steal all beneficial effects on all enemies. Causes an elemental explosion to attack an enemy. Crit. + Lv. Details are as below for reference. I know for a fact that elemental disadvantage gives -15% crit rate because ppl used to abuse that fact with Hwa vs the old water giants b10 which would counter on a. Recovers the Attack Bar by 30% if the enemy gets defeated by this skill. 1 Enemy Info (optional) Help & Info Settings PresetsSummoners War - Monster. 149K subscribers in the summonerswar community. SF10 (8/10): He has elemental advantage and can be used to deal good damage in Steel Fortress. So it would be 405 % + 25% = 430 % cd. Effect Rate +10%. The intensity of the Stat is based on the Rune Grade (Stars). and then imagine a Kaki. Nat 4 - 8. The recovery amount is proportionate to the Attack Power. Causes an elemental explosion to attack an enemy. Which explains why Hellea is a great partner for Argen. Taharus Skills. GB12 (0/10): He has elemental disadvantage in Giants B12. Attacks the enemy with sharp, icy claws. Dark Hammer Kina is perfect for players looking to maximize speed and damage. and usually you would be using them on damage dealers which have elemental advantage most the time. If the caster has ATK UP status, then High Elemental gains up to 50% Crit Rate. Base damage is 20% lower. Multiplier - 190% x3 of the ATK stat before reduction . Lv. Attacks the enemy 2 times and deals damage proportionate to your Defense. Odin Skills. 2. (Reusable in 3 turns). Lv. Multiplier - 450% of the ATK stat before reduction. Placing bombs ignores glancing and elemental advantage/disadvantage. Crit can be squishy, you need to pick it up early and combine it with extra crit for the higher damage but then it can really pack a. Different stats are valuable for each Summoner, and the direction of. + Lv. Monsters: Ceres (fire Amazon) Rica. Flow (Passive): Gains immunity against HP recovery disturbance. you'll be using him with SPD/CRIT RATE/HP (slot 2/4/6) regardless of what primary and offset you choose. Iselia Skills. 2 Damage +10%. I've tried it out with my water phoenix and my fire samurai who have pretty much the same crit rate at 76% on faimon dungeon b1. 147K subscribers in the summonerswar community. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Description. Can potentially use him to frontline in Elemental Rifts if you really have nothing better. The recovery amount is proportionate to the Attack Power. Zeik56. 2 Damage +5%. Woosa (Water Pioneer) is another excellent defender along the same lines as Chloe, thanks to his skill Wish of Immortality, which gives a very good shield (scaled to his own massive HP) plus effect. I know some stuff has been tested pretty easily, like 15% elemental crit advantage, but has there been any done on the supposed 85% threshold for…Attacks all enemies with attacks that always have an attribute advantage, resets their Attack Bar and increases their chance of landing a Glancing Hit for 2 turns. Glancing takes priority. 6 Harmful Effect Rate 15%. 5+0. Attacks the enemy with sharp, fiery claws. 2 Damage +5 % Lv. (Molly, Devinodon,. Summoners Battle Histories: Rune Guide. Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. 4 Harmful Effect Rate 10%. Its purpose is to increase the Anemo damage of its allies. Increases your Critical Rate for 3 turns and attacks all enemies. + Damage +20%. Damage Resistance Accuracy; 106: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 20: 2: Min: 915. Multiplier: 380% of the ATK stat before reduction . Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Rate Crit. Crushing hits chances does not override critical hits chances (a 100% crit monster will never land a crushing) Critical Hit is a Crit means you do damage x Crit Damage while Crushing does not. The “damage increase” when you have elemental advantage is not a straight damage increase per se, its in the chance for crushing hits - opposite effect of glancing hits. Summoners War Increase cri rate +30% flat Crit Rate. S1: Unchanged. Its extremely unlikely to get these results with a 20% cr monster. Laika could use crit rate, i mean hes laika at least com2us could give him some love and laika and change his awakening bonus. My recommendation: Water Homie (or Lapis) on 3x Revenge and 85% Crit Rate and Sigmarus. The damage increases according to the Attack Speed. Su (Water Rakshasa) has the same Leader skill, even higher multipliers (with enough spd), crit bonus from awakening that matches Karl's elemental advantage, and even applies a slow. Glancing can't crit and do only 50% Damage. Crit. Skill 1: Fiery Claw: Attacks the enemy with sharp, fiery claws. Lv. However we need someone to confirm that elemental advantage does in fact give 15% crit chance. 5)=0. Increase CRI Judge Summoners War. Your have to have at least 10 maxed lv30 monsters to fight it. Effect Rate +10%. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf after using the skill on your turn, and the activation. The chance to do a glancing hit overrides crit; ie: you can have 100% crit but 15% of the time, thats going to be glancing hits if you're disadvantaged elementally. Multiplier: {ATK}* ( {SPD} + 150)/140 x3. Nov 04, 2023. Effect Rate +5%. Unknown ScrollMystical ScrollMystical Sum: Water Charger Shark. Nov 04,. Example a vildred with 100% crit chance will always crit against. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns. This skill has a 20% chance to activate the Sword of the Supreme Sky Wolf. 85 crit rate is goal since elemental advantage in dragons gives 15 crit rate to tarq. Kicks the enemy unsteadily. This attack will deal more damage according to your MAX HP. 5*{ATK}) Hits the enemy with an Energy blast, inflicts Continuous Damage for 3 turns with a 50% chance and stuns the target with a 30% chance. Verad is usable in a lot of places early on but almost nowhere late game. 2 Harmful Effect Rate +10%. considering you have built some units for shannon 2A and you have elemental advantages. Each hit has a 25% chance to ignore the enemy's Defense. Theo w/o crit = noTheo. Siege or Arena AoE offense, good damage. Standard rule of thumb if you want to build a team: Frontline vamp nemesis, and perna/theo. If your attribute counters the other element, you will receive the following bonus. + Damage +15%. Daharenos Skills. Damage Resistance Accuracy; 100: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 15: 1: 20: 2: 25: 3: 30: 4: 35: 5: 40: 6: Advanced Guide. Assuming that it does, Theomars should always crit with only 61% right? 24 from leader and 15 from elemental advantage. If your attribute is countered, you take a penalty of -10% DMG, and receive -10% CRIT Rate,-15% Precision, and -25% ACC. But no team is consistent enough for light dark or fire. 5%. 4 Harmful Effect Rate +5%. Damage Resistance Accuracy; 104: 30%: 50%: 15%: 0%: Level Stars. Critical Rate. Also zeratu needs 100% crit so that crit awakening buff would be massive, no insane, maybe even ridiculous(200% crit damage/100% crit rate zeratu roaming). Before sleep summon, 1 LD scroll. Strikes an enemy with an attack strong enough to split the Earth. (Reusable in 3 turns). 3. Damage Resistance Accuracy; 97: 15%: 50%: 40%: 0%: Level Stars HP Atk. According to this PSA, he does not give the extra 50% increased damage. Attacks an enemy with a sword 2 times. (Reusable in 4 turns) Elemental in Summoners War is a family of monsters composed by Bremis (Fire), Daharenos (Water. Dark. Can be a substitute for giants b10 auto if your units can survive through the crystals. I'm wondering : would a skill that buffs crit rate. Yeah it’s impressive. This attack will deal more damage according to your MAX HP. Leader Skill: The HP of Ally Monsters is increased by 21% in Guild Battles. I had dilemma with feather one (a) gave 21% attack other (b) 28% crit dmg. Increased crit tariff is good for nukers like Catherine or Lushen plus works super with Get runed monsters, in the increased chance on critical recent. When you receive fatal attacks, you increase your Attack Power for 2 turns and will be immune to death for 1 turn. Same Rule applies with critical hits, Lushen for example doesn't have 100% crit vs fire monsters. Nice chart but the Crit rate buff is in-accurate. Multiplier Formula. Rate Crit. The effect is. 2 Damage +10%. Lightning Claw. A second part of the update will go live at the end of August. Always gains attribute advantage when attacking an enemy. Each region has its own monster elements, and using the right element against the monster will give you additional effect of up to 19% of PWR, while wrong or counter element will decrease their effectiveness by -30% of PWR and the same monster element. (Reusable in 4 turns). 6 Damage +10%. Great in RTA with Chiwu/Gany, meta G3 AD Psama Triton Sav + 1 (Miho or fire unit like Rica/Bellenus), and meta G3 siege def Galleon Chiwu Sav. All monsters start out with a base critical rate of 15%, and this can be increased by Runes, Critical Rate Buff , Leader Skills, Attribute Advantage, or an awakening bonus. Also Glancing hits needs a small update, It causes 50% Accuracy drop. Always perform an attack that has an attribute advantage on all enemies. Victim of this to, use bael s3 on rica, bael had 70% crit rate with 23% crit rate leader, not only that, his s3 is supposed to be attribute advantage. So to simplify a monster with +100% attack and 100% crit would get the same percent of damage from each percentage of both. 4 Damage +10%. (Reusable in 4 turns). Effect Rate +5%. Attacks the enemy with a humiliating strike to provoke the target for 1 turn. The Rate of Resistance cannot go below 15%. Flat runes are runes with a set number as the main stat. But if want à picture. ) Pretty simple, 100% always crits unless: counter attribute glancing. This allows you to make a much faster and safer run. New. Feng Yan (Wind Panda Warrior) is a great defense tank monster in Summoners War. Additionally, your Attack Bar increases by 50%. Tested it on mobs (that was with other artefacts) a) normal attack 2100 crit 5000 b) normal attack 1700 crit 5400So, here are what we think are the best characters in their respective role: DPS characters: Klee, Diluc, Ganyu, Tartaglia, Xiao. Discuss the game with fellow summoners around the globe!. You can get critR from leader skill/awaken bonus/substat. Normal Hit: 0% additional damage. Damage is base (base damage+modifiers)*crit modifier. The higher grade of the chest, the better items. The inflicted damage is proportionate to the enemy's MAX HP. Effect Rate +15%. Technically, the only thing accuracy really does is lowering defender's resistance. If your attribute is advantageous, you deal +20% bonus DMG, and receive +10% bonus CRIT Rate. Rate. Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. There are 5 element attributes: Fire Water Wind Light Dark The same Monster can have different skills, appearances, and awakening names depending on the attribute. Its 15% bonus. 2 Damage +10%. Is there. Increase. I know theres a 15% bonus crit rate for elemental advantage and an extra 50% chance to glance on an elemental disadvantage, but do monsters do less damage as well? I noticed my Lushen hits 9. Additionally, your Attack Bar increases by 50%. Each type can be weaker or stronger than the other elements. Unfortunately, you cant get a crushing hit if you crit. Yes, on rage blade it is possible because you can get 36 from subs + base 15 + 12 (blade set). Flow (Passive): Gains immunity against HP recovery disturbance. I gave. When you receive fatal attacks, you increase your Attack Power for 2 turns and will be immune. (Reusable in 3 turns). Daughter is also a Wind mon- with a madly good 33% crit rate leader expertise. (Reusable in 4 turns)Elemental Advantage in Summoners War. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. Increases the Critical Rate of ally monsters with Wind attribute by 23%. If your attribute is advantageous, you deal +20% bonus DMG, and receive +10% bonus CRIT Rate. Overwhelm of Water: Attacks all enemies to decrease their Attack Speed for 1 turn and to increase the skill cooldown time by 1 turn each with a 70% chance each. Effect Rate +10%. Cross Attack (380%) Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chanceStrikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. Go through the dungeon and immerse to the most intense and addictive storyline. +30% flat Crit Rate. Equip ATK: DEF Val. That also means that he is unpredictable when facing it in Arena, always having elemental advantage. In general: 100% Activation Rate Debuffs - MUCH rarer in E7. Summoners War: Sky Arena Wiki Monsters Element. (depending on substats) and try to reach at least +9k HP 75% Accuracy > 70% crit rate and a. Here’s a general rule of thumb for runes to instantly sell: Sell all 2/4/6 runes that are flat. Leader Skill: Increases the Critical Rate of ally monsters with Light attribute by 23%. + Lv. + Lv. New Summoners War Monsters & Fusion. Priz Skills. That's a good sacrifice. This attack will deal more damage according to your MAX HP. Tatsumaki Senpukyaku: Each attack has a 20% chance to remove one. Multiplier - 800% of the ATK stat when all allies are alive and up to 1240% when 4 allies are dead. Imps at 70 crit rate did not crit every attack which would prove the chart correct. S1: Unchanged. This attack will deal more damage according to your MAX HP. Monsters are the main creatures used by players in the to battle in the Arena, Scenarios, and Cairos Dungeon, as well as in Guild Battles and the Trial of Ascension. When you receive fatal attacks, you increases your Attack Power for 2 turns and will. Of course in theory or is possible and dont forget the 50% base cd. Removes all harmful effects on the target ally and recovers its HP. Building a 100% success rate speed team isn’t about having overpowered natural 5-stars (nat 5’s), it’s. It is definitely fine and possible to still win (I went through most bosses at “Hard”), but. The damage increases as the enemy's HP condition is good, and recovers the HP by 20% of the inflicted damage if the attack lands as a Critical Hit. +21k hp, +456 atk, +405 def, +192 spd and 30 accu (with spd up effect and. Additionally, your Attack Bar increases by 50%. Double Slash: Swiftly attacks the enemy 2 times, leaving Continuous Damage for 2 turns. where damage bonus has 2 components, crit damage bonus & skillup bonus. Elemental Advantage doesn't affect debuffs in any way. I know that there's a change in crit rate due to elemental advantage/disadvantage Ex) 50% crit rate on a wind monster goes to 65% against a water enemy and 35% against a fire enemyIn this comment the 95% confidence intervals was calculated. A Green (Advantage) Indicator will give a bonus of landing a Crushing Hit that give 15% to their Critical Rate! A Red (Disadvantage) Indicator will give. Stuns them for 1 turn and decreases their Attack Speed for 2 turns with a 50% chance each. Posted by u/hotdwagz - 2 votes and 4 commentsWanna know why people felt like the crit rate was buggy again? Cause this game is a RNG fuckfest,I myself had a 97% crit rate unit missing two crits in a row (the very first two nukes,meaning I lost obviously),but I don't think it was a bug or whatever,simply RNG cucking you like this game always does,just like units proccing 3/4 times in a row,should. You can't crit AND glance. Additionally, your Attack Bar increases by 50%. Fire. His 3rd skill is 2 cont damage and his primary attack is cont damage on every crit. From my experience, it seems that critical chance does increase when you have an elemental advantage. Damage is increased by 30% for each. I use atk buffs far more often than crit or defense buffs. The max additional crit damage possible is +305%, so the max crit damage in the game is 355%. + Lv. Check the strengths and weaknesses between attributes and select the attribute that counters the enemy's. Effect Rate +15%. Which monsters can give crit buff? I am going to build a Ahman but can only get him to 60% crit. As for main stat artifacts it'll likely be hp %, pyro %, and crit %. 3 Damage +10%. Always perform an attack that has an attribute advantage on all enemies. The inflicted damage is proportionate to the enemy's MAX HP. Privacy Policy; Disclaimer; Contact UsAwaken bonus: Increases Critical Rate by 15%. Ragnarok M Eternal Love. Do you have supporting proofs that says. 26= 1582. SF10 (7/10): He has attribute advantage and is a strong damage dealer for Steel. Always perform an attack that has an attribute advantage on all enemies. + Lv. Cross Attack (4. Effect Rate +10%. This is a great guide. Multiplier - 720% of ATK stat before reductionA Glancing Hit deals less damage than normal. The inflicted damage is proportionate to the enemy's MAX HP. buff that negates crit (acasis) Psycosi [Asia]Revoemag • 9 yr. Multiplier - 380% of the ATK stat before reduction. 4 Weakening Effect Rate +10% + Lv. On crits both hit the same. Although he is REALLY squishy. 100% crit rate and enough to deal 3k to the dragon in main stage should clear. Crushing blows are 1. Now people gotta choose between giving him crit rate and lowering the rune requirements or trying to Since Crit Damage starts at 50% already, you need to attain 50% Crit Rate first before you should consider raising Crit Damage. Here is the. Lv. Lv. Helia is a great option here too, as she deals additional damage to the boss. Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. Multiplier - 400% of ATK stat before reduction . Crit. Glancing Hits have a chance to occur in several situations: When the attacking monster has an attribute that is weak against the target's attribute, When the attacking monster has a glancing hit harmful effect (debuff) on them, When the target has a passive that can cause glancing hits. Summoners War: Sky Arena is a RPG Mon game developed by Com2Us. Business, Economics, and Finance. The fire one critted 30% of the time, the wind one 14% of the time, and the water one 0% of the time. 1* {ATK} + 180. r/summonerswar • New transmogs preview (Mage, Sky Surfer, Unicorn, Mystical Witch 2A and High Elementary 2A)Advantage gives 15% crit rate and chance to crushing blow. 1 support mons that don't rely on crit will do more damage to you. r. 4 Cooltime Turn -1. Adrian(Fire elven ranger) can also be considered perhaps for his s3 that provides 3 turn Crit Buff and Speed Buff on a 4 turn CD. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. 5% crit chance with up to 27% in total. 3★ Light High Elemental => Shren. Moreover having a first skill which deals damage proportionate to your MAX HP is very important to build the Wind Unicorn with lots of HP. So to simplify a monster with +100% attack and 100% crit would get the same percent of damage from each percentage of both. This would be particularly useful for Jean who's crit rate would cap at 95% prior to any buffing. Fire elemental have a passive that give 50% cd. Hwa (Fire Rakshasa) is one of the best attack monsters in Summoners War, she's a great single target attacker and can fulfill multiple roles at once: she is a continous damage dealer, a nuker and has attack bar and attack speed reducer capabilities. Skills. (Reusable in 4 turns) + Lv. Valor Legends Idle RPG. This allows leeway in his runes where people can just stack crit damage, speed and attack while keeping crit rate substats at a minimum assuming that you use him as leader of course :)The goal of this guide is to get your GB10 team to a 100% success rate, ~40 second average runtime as efficiently as possible so you can really maximize on your rune farming and progress your Summoners War account as fast as possible. Summoners War: Sky Arena Wiki Monsters Element. 3 Damage +10%. Critical Rate, abbreviated in-game as CRI Rate, is the probability of landing a Critical Hit. Xiao Chun Skills. (Also remember Crit Rate rune goes up to 58% but Crit Damage goes to 80%. Elemental advantage and weakness in Summoners War Chronicles gives the following bonuses or debuffs. Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies. This will give the attacker a small chance to Crush. Double Slash: Swiftly attacks the enemy 2 times, leaving Continuous Damage for 2 turns. Crit Plus works the same, but it will give you additional 1. Air Slash. Are you implying that units that have <50% crit can crit against Crit Resist buff without Crit buff or elemental advantage? This shouldn't be possible unless I am mistaken about how Crit Resist works. Always gains attribute advantage when attacking an enemy. Finally managed to build this satisfying speed GB12 team. 4 Harmful Effect Rate +10%. + Cooltime Turn -1. Critical Hit: starts at 50% additional damage and goes up according to your Critical Damage value. Lv. His leader skill (24% crit rate) plus his passive 15% crit rate, so that he just need 61% crit rate to reach full crit rate. In summoners war, most of the time we're not even looking at the screen, so it's just annoying, not to mention makes some mons like pungbaek simple not viable. Multiplier - 400% of ATK stat before reduction . 3 Damage. 2 Harmful Effect Rate +10%. + Damage +10%. There's 3 kind of Indicator: Green (Advantage) Yellow (Neutral) Red (Disadvantage) - A Green (Advantage) Indicator will give a bonus of landing a Crushing Hit that give 15% to. DB12 (4/10): He can be used as a damage dealer in Dragons B12, however, there are better options. NB12 (0/10): He doesn't have multi hits to break through the boss' shield in Necro B12. + Lv. I understand that a monster with 100% crit rate will actually get 85% against a stronger element due to elemental disadvantage. Stuns the enemy for 1 turn with 20% chance. Damage +10%. Lv. Leader Skill. I had no idea of this. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. (50%+ 15%(elemental advantage)+30%(s1 and s2)) The best place to submit your Summoners War feedback is the App/Play Store reviews. You can't crit AND glance. 6k at times on fire monsters on crits. Skill 1: Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. Show Skill Ups. Significantly increased crit chance *. This CRIT Rate share caps at 15%, and will only include the CRIT Rate that appears in her stat page—as such, conditional CRIT such as those from Blizzard Strayer or Cryo Resonance will not be included. Lightning Monkey Wand: Attacks the enemy and decreases the Defense for 2 turns with a 75% chance and recovers your HP by 20%. no. Light: Usable stripper, his passive can be resisted, also brings 33% atk lead which is used in kb5. Rate Crit. That means that crit rate on her is very important. Sacred Water (190%) Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack. Damage Resistance Accuracy; 97: 15%: 50%: 40%: 0%: Level Stars HP Atk. S3: Passive: +30% CR and +20% HP if you land a crit -> unknown cooldown Increase crit for 3 turns and attack all enemies (+current HP% damage), Recovers HP by 20% of damage if it crits. Choosing the right element attribute of a monsters is crucial in Summoners War Chronicles. Atk% Fast: Faimon Hell 1: Faimon V. It seems the b10 giant has pretty high resist as my 100% crit rate water imps with 60% acc only apply dot on 2-3 hits typically or even 1. Skill 1: Holy Claw: Attacks the enemy with sharp, lightning claws. Her second skill features a reflect damage buff, while her third skill provides a team-wide heal that can reset the reflect damage buff or revive a fallen teammate. Lightning of Cycle. Essences to awaken: 15 Mid Wind 10 Low Wind 10. For theomars on the other hand, he obtains crit rate upon awakening and to top it all off, has added crit rate from his leader skill and elemental king. At are six types of runes includes the game, each with different effects and stat bonuses. Honorable mention: Antares. (Reusable in 2 turns). Effect Rate +15%. 10.